UGC processing is a scaling nightmare
Your brand receives 200 UGC videos per month from creators. Each video is different: shot on different phones, at different resolutions, in different aspect ratios, with different audio levels.
Before these videos can go on your social accounts, each one needs:
Resolution normalized to your standard
Aspect ratio adjusted for the target platform
Audio levels normalized
Brand intro/outro added
Watermark/logo overlay
Compressed for upload
Your social media manager processes 5 per day manually in Premiere. That's 100 per month. The other 100 sit in a Google Drive folder, unused.
The content exists. The bottleneck is processing.
The processing requirements
Input variety
Real UGC comes in every format:
| Source | Resolution | Aspect Ratio | Audio |
| iPhone 15 Pro | 4K (3840x2160) | 9:16 | AAC, variable levels |
| Samsung Galaxy | 1080p or 4K | 9:16 or 16:9 | Various |
| Webcam | 720p-1080p | 16:9 | Often poor |
| Screen recording | Variable | 16:9 | System audio |
| DSLR/mirrorless | 4K | 16:9 | External mic or none |
Output requirements
Every output should be:
1080x1920 (9:16) for TikTok/Reels/Shorts
1920x1080 (16:9) for YouTube/LinkedIn
Audio at -14 LUFS
Brand intro (2 seconds)
Logo watermark (top-right)
H.264, CRF 20, faststart
FFmpeg processing pipeline
Step 1: Normalize resolution and aspect ratio
For 9:16 output:
This handles any input aspect ratio: landscape videos get center-cropped, portrait videos get scaled. The output is always exactly 1080x1920.
Step 2: Normalize audio
Step 3: Add brand intro
Step 4: Add brand outro
Step 5: Add logo watermark
Step 6: Optimize for upload
Combined pipeline command
All steps (without intro/outro concatenation) in one command:
Automate with RenderIO API
Process a single UGC video
Batch process all incoming UGC
50 videos process in parallel. Total time: roughly the same as processing one.
Multi-platform output
Each UGC video needs multiple platform versions:
Automation workflow
Trigger on Google Drive upload
When creators upload UGC to a shared Google Drive folder:
n8n watches the Google Drive folder for new files
New file detected: Get the public URL
HTTP Request: POST to RenderIO with the UGC pipeline
Wait: Poll for completion
Download: Get processed video URLs
Upload: Move to "Processed" folder or upload to scheduling tool
Webhook-based processing
Configure RenderIO webhooks for completion notifications:
Cost comparison
| Approach | 200 UGC videos/month | Cost |
| Manual editing (Premiere) | 40 hours @ $50/hr | $2,000 |
| Freelance editor | 200 videos @ $10/each | $2,000 |
| RenderIO API (3 platforms each) | 600 API calls | $29 |
The API approach costs 98.5% less than manual editing. It also processes faster: 200 videos in minutes instead of a month of editing time.
Every UGC video your brand receives can be processed and ready for posting within minutes. No editors. No backlog. No wasted content.